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GeoObject.h
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C/C++ Source or Header
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1992-11-17
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/*
* GeoObject.h - class definition of abstract base class GeoObject
* (parent to all geometric primitives).
*
* Copyright (C) 1992, Christoph Streit (streit@iam.unibe.ch)
* University of Berne, Switzerland
* All rights reserved.
*
* This software may be freely copied, modified, and redistributed
* provided that this copyright notice is preserved on all copies.
*
* You may not distribute this software, in whole or in part, as part of
* any commercial product without the express consent of the authors.
*
* There is no warranty or other guarantee of fitness of this software
* for any purpose. It is provided solely "as is".
*
*/
#ifndef GeoObject_H
# define GeoObject_H
#include "Vector.h"
#include "BoundingBox.h"
#include "Polygon.h"
#include "boolean.h"
#include "list.h"
#include "Ray.h"
//___________________________________________________________ GeoObject
class GeoObject
{
public:
GeoObject();
virtual ~GeoObject();
virtual int intersect(const Ray&, real, real&)=0;
Vector getNormal(const Vector&) const;
virtual Vector normal(const Vector&) const =0;
virtual PolygonList* tesselate(const BoundingBox&)=0;
virtual int setTransform(TransMatrix*);
TransMatrix* getTrans() const;
TransMatrix* getInvTrans() const;
static long getIntersectionTests();
static long getIntersections();
protected:
TransMatrix* trans;
TransMatrix* itrans;
static long intersectionTests;
static long intersections;
};
typedef GeoObject* GeoObjectPtr;
declareList(GeoObjectList, GeoObjectPtr);
inline TransMatrix* GeoObject::getTrans() const {
return trans;
}
inline TransMatrix* GeoObject::getInvTrans() const {
return itrans;
}
inline long GeoObject::getIntersectionTests() {
return intersectionTests;
}
inline long GeoObject::getIntersections() {
return intersections;
}
#endif // GeoObject_H